Différences
Ci-dessous, les différences entre deux révisions de la page.
| Prochaine révision | Révision précédente | ||
| wiki:dnd5:druide:cercle_jeune_plant [11/04/2017 08:01] – créée ambrosios | wiki:dnd5:druide:cercle_jeune_plant [15/04/2017 09:25] (Version actuelle) – [Spore Sovereign] ambrosios | ||
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| ===== Cercle des Jeunes Plants (HB) ===== | ===== Cercle des Jeunes Plants (HB) ===== | ||
| - | Druids of the Circle of the Seedling delve more completely into the ancient rituals and hidden knowledge of plant magic. These druids meet together in their Plant Wild Shape, sharing their wisdom and arcane | + | Les druides du cercle des jeunes plants se concentrent de manière plus poussée que leurs confrères sur les rituels anciens et les connaissances oubliées qui concernent la magie des plantes. Ces druides se rassemblent sous une forme végétale, partageant leur savoir et secrets |
| - | ===Plant Wild Shape=== | + | ===Forme Végétale=== |
| - | When you choose this circle at 2nd level, you gain the ability to use Wild Shape to assume the shape of a plant creature. | + | |
| - | When you transform into a plant creature, the Max CR that you can transform into is doubled (at 2nd level the max CR is 1/2, at 4th level it increases to 1, and at 8th level it increases to 2). | + | Au niveau |
| - | ===Plantspeaker=== | + | Lorsque vous vous transformez en une telle créature, le FP max vers lequel vous pouvez vous transformer est doublé (au niveau 2, il est de 1/2, au niveau 4 il est de 1 et au niveau 8 il est de 2) |
| - | Also at 2nd level, when you are transformed into a plant creature you gain the ability to command nearby mundane plants. As an action, you can turn difficult terrain caused by plant growth into ordinary terrain in a 5 foot radius centered on you, or you can turn ordinary terrain where plants are present into difficult terrain in a 5 foot radius centered on you. After a 10 minute duration, the plants return to their original condition. | + | ===Communication avec les Plantes=== |
| - | Additionally, while you are transformed into a plant creature you ignore difficult | + | Au niveau 2, lorsque vous avez la forme d'une créature de type plante, vous gagnez également la capacité de donner des ordres aux plantes communes des environs. Au prix d'une action, le terrain difficile dans un rayon de 1,5m autour de vous devient un terrain ordinaire, ou à l' |
| - | ===Take Root=== | + | De plus, tant que vous êtes en forme végétale, vous ignorez vous même les terrains difficiles causés par la végétation. |
| - | Starting at 6th level, you gain the ability to root yourself in the ground while in your normal form, forming a protective armor of bark around yourself. As an action on your turn, you can root yourself in the ground, reducing your speed to 0 and rendering you immune to any effect that would move you. | + | |
| - | For the duration, you have resistance to slashing, bludgeoning and piercing damage from non-magical weapons. You can end this effect by using your bonus action | + | ===Prendre racine=== |
| + | Au niveau 6, vous gagnez la capacité de vous enracinez au sol dans votre forme d' | ||
| + | ===Forme de Tertre=== | ||
| + | Au niveau 10, au prix de deux Formes Animales, vous pouvez vous transformer en Tertre errant. | ||
| - | ===Shambler Wild Shape=== | + | ===Souverain des Spores=== |
| - | At 10th level, you can expend two uses of Wild Shape at the same time to transform into a Shambling Mound. | + | Au niveau 14, vous gagnez la capacité de relâcher des spores dans votre forme d' |
| - | + | ||
| - | ===Spore Sovereign=== | + | |
| - | At 14th level, you gain the ability to release spore while in your normal form. You gain 2 different | + | |
| | | ||
| - | **Rapport Spores.** As an action, | + | **Spore d' |
| - | + | ||
| - | **Pacifying Spores.** As an action, you eject spores at a creature within 5 feet of you. The creature must succeed on a Constitution saving throw or be stunned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the condition on a success. Once the creature succeeds on its saving throw, it becomes immune to these spores for 1 hour. | + | |
| + | **Spore d' | ||